Module core_runtime

The runtime module of Micro2D.

Info:

  • Author: Sharper Dev

Functions

CoreRuntime.endRuntime () Terminates graphics and audio, then exits to the HOME Menu.
CoreRuntime.requestUnload (scene) Queues a scene for unloading during the runtime loop.
CoreRuntime._start () Initializes graphics, audio, time tracking, and the initial scenes.
CoreRuntime._loop () Processes one runtime frame: input, collisions, component updates, and rendering.

Local Functions

preClean () Clears startup artifacts by briefly drawing black to both screens.
checkScenesToUnload () Unloads scenes queued for removal.


Functions

CoreRuntime.endRuntime ()
Terminates graphics and audio, then exits to the HOME Menu.

Usage:

    CoreRuntime.endRuntime()
CoreRuntime.requestUnload (scene)
Queues a scene for unloading during the runtime loop.

Parameters:

  • scene Scene Scene to unload.

Usage:

    CoreRuntime.requestUnload(scene)
CoreRuntime._start ()
Initializes graphics, audio, time tracking, and the initial scenes.

Usage:

    CoreRuntime._start()
CoreRuntime._loop ()
Processes one runtime frame: input, collisions, component updates, and rendering.

Usage:

    CoreRuntime._loop()

Local Functions

preClean ()
Clears startup artifacts by briefly drawing black to both screens.
checkScenesToUnload ()
Unloads scenes queued for removal.
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